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c语言rectangle运用

小亿
87
2023-12-21 13:53:54
栏目: 编程语言

在C语言中,可以使用结构体来定义一个矩形,并对矩形进行一些操作和计算。

首先,我们可以定义一个矩形的结构体,其中包含矩形的长和宽:

typedef struct {
    float length;
    float width;
} Rectangle;

接下来,可以编写函数来计算矩形的面积和周长:

float calculateArea(Rectangle rectangle) {
    return rectangle.length * rectangle.width;
}

float calculatePerimeter(Rectangle rectangle) {
    return 2 * (rectangle.length + rectangle.width);
}

然后,可以编写函数来判断两个矩形是否相等:

bool isEqual(Rectangle rectangle1, Rectangle rectangle2) {
    return rectangle1.length == rectangle2.length && rectangle1.width == rectangle2.width;
}

最后,可以在主函数中使用这些函数来操作矩形:

int main() {
    Rectangle rectangle1;
    rectangle1.length = 5.0;
    rectangle1.width = 3.0;

    Rectangle rectangle2;
    rectangle2.length = 4.0;
    rectangle2.width = 2.0;

    float area1 = calculateArea(rectangle1);
    float perimeter1 = calculatePerimeter(rectangle1);

    float area2 = calculateArea(rectangle2);
    float perimeter2 = calculatePerimeter(rectangle2);

    bool isEqualRectangles = isEqual(rectangle1, rectangle2);

    printf("Rectangle 1: Length = %.2f, Width = %.2f\n", rectangle1.length, rectangle1.width);
    printf("Area of Rectangle 1: %.2f\n", area1);
    printf("Perimeter of Rectangle 1: %.2f\n", perimeter1);

    printf("\nRectangle 2: Length = %.2f, Width = %.2f\n", rectangle2.length, rectangle2.width);
    printf("Area of Rectangle 2: %.2f\n", area2);
    printf("Perimeter of Rectangle 2: %.2f\n", perimeter2);

    if (isEqualRectangles) {
        printf("\nRectangle 1 and Rectangle 2 are equal.\n");
    } else {
        printf("\nRectangle 1 and Rectangle 2 are not equal.\n");
    }

    return 0;
}

上面的代码将输出两个矩形的属性、面积、周长,并判断两个矩形是否相等。

这只是rectangle运用的一个简单例子,你还可以根据实际需求对矩形进行更多的操作和计算。

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