在Linux驱动开发中,选择合适的数据结构对于驱动的性能、可维护性和可扩展性至关重要。以下是一些常见的数据结构及其适用场景:
struct list_head {
struct list_head *next, *prev;
};
#define LIST_HEAD_INIT(name) { &(name), &(name) }
#define LIST_HEAD(name) \
struct list_head name = LIST_HEAD_INIT(name)
static inline void INIT_LIST_HEAD(struct list_head *list)
{
list->next = list;
list->prev = list;
}
static inline void list_add(struct list_head *new, struct list_head *head)
{
struct list_head *next = head->next;
new->next = next;
new->prev = head;
next->prev = new;
head->next = new;
}
static inline void list_del(struct list_head *entry)
{
entry->prev->next = entry->next;
entry->next->prev = entry->prev;
}
#define ARRAY_SIZE(arr) (sizeof(arr) / sizeof((arr)[0]))
#include <linux/rbtree.h>
struct my_struct {
unsigned long key;
struct rb_node node;
// 其他数据成员
};
void my_rb_insert(struct my_struct *data)
{
struct rb_root *root = &my_rb_tree;
struct rb_node **new = &(root->rb_node), *parent = NULL;
while (*new) {
struct my_struct *this = container_of(*new, struct my_struct, node);
parent = *new;
if (data->key < this->key)
new = &((*new)->rb_left);
else
new = &((*new)->rb_right);
}
rb_link_node(&data->node, parent, new);
rb_insert_color(&data->node, root);
}
#include <linux/hashtable.h>
DEFINE_HASHTABLE(my_hash_table, 8);
struct my_struct {
unsigned long key;
// 其他数据成员
};
void my_ht_insert(struct my_struct *data)
{
hashtable_add(my_hash_table, &data->node, data->key);
}
struct my_struct *my_ht_find(unsigned long key)
{
return hashtable_lookup(my_hash_table, key);
}
#include <linux/kfifo.h>
DECLARE_KFIFO(my_fifo, unsigned char, 128);
void my_fifo_init(void)
{
kfifo_init(my_fifo, 128, sizeof(unsigned char));
}
void my_fifo_push(unsigned char data)
{
kfifo_in(my_fifo, &data, sizeof(data));
}
unsigned char my_fifo_pop(void)
{
unsigned char data;
kfifo_out(my_fifo, &data, sizeof(data));
return data;
}
选择合适的数据结构需要根据具体的应用场景和需求来决定。例如,如果需要频繁插入和删除元素,链表是一个不错的选择;如果需要快速随机访问元素,数组或哈希表可能更合适;如果需要高效地查找元素,树结构或哈希表可能是更好的选择。在实际开发中,可能需要结合多种数据结构来实现最佳的性能和可维护性。