在Ubuntu上进行C++网络编程,你需要了解一些基本的网络编程概念,比如套接字(sockets)、IP地址、端口号等。以下是一些基本步骤和示例代码,帮助你开始在Ubuntu上进行C++网络编程。
在Ubuntu上,你可以使用g++编译器来编译C++程序,并且可能需要安装一些网络编程相关的库。
sudo apt update
sudo apt install build-essential
下面是一个简单的TCP服务器和客户端的示例。
#include <iostream>
#include <sys/socket.h>
#include <netinet/in.h>
#include <unistd.h>
int main() {
int server_fd, new_socket;
struct sockaddr_in address;
int opt = 1;
int addrlen = sizeof(address);
char buffer[1024] = {0};
const char* hello = "Hello from server";
// Creating socket file descriptor
if ((server_fd = socket(AF_INET, SOCK_STREAM, 0)) == 0) {
perror("socket failed");
exit(EXIT_FAILURE);
}
// Forcefully attaching socket to the port 8080
if (setsockopt(server_fd, SOL_SOCKET, SO_REUSEADDR | SO_REUSEPORT, &opt, sizeof(opt))) {
perror("setsockopt");
exit(EXIT_FAILURE);
}
address.sin_family = AF_INET;
address.sin_addr.s_addr = INADDR_ANY;
address.sin_port = htons(8080);
// Forcefully attaching socket to the port 8080
if (bind(server_fd, (struct sockaddr*)&address, sizeof(address)) < 0) {
perror("bind failed");
exit(EXIT_FAILURE);
}
if (listen(server_fd, 3) < 0) {
perror("listen");
exit(EXIT_FAILURE);
}
if ((new_socket = accept(server_fd, (struct sockaddr*)&address, (socklen_t*)&addrlen)) < 0) {
perror("accept");
exit(EXIT_FAILURE);
}
read(new_socket, buffer, 1024);
std::cout << buffer << std::endl;
send(new_socket, hello, strlen(hello), 0);
std::cout << "Hello message sent\n";
close(new_socket);
close(server_fd);
return 0;
}
#include <iostream>
#include <sys/socket.h>
#include <arpa/inet.h>
#include <unistd.h>
#include <string.h>
int main() {
int sock = 0;
struct sockaddr_in serv_addr;
const char* hello = "Hello from client";
char buffer[1024] = {0};
if ((sock = socket(AF_INET, SOCK_STREAM, 0)) < 0) {
std::cout << "\n Socket creation error \n";
return -1;
}
serv_addr.sin_family = AF_INET;
serv_addr.sin_port = htons(8080);
// Convert IPv4 and IPv6 addresses from text to binary form
if(inet_pton(AF_INET, "127.0.0.1", &serv_addr.sin_addr) <= 0) {
std::cout << "\nInvalid address/ Address not supported \n";
return -1;
}
if (connect(sock, (struct sockaddr*)&serv_addr, sizeof(serv_addr)) < 0) {
std::cout << "\nConnection Failed \n";
return -1;
}
send(sock, hello, strlen(hello), 0);
std::cout << "Hello message sent\n";
read(sock, buffer, 1024);
std::cout << "Server: " << buffer << std::endl;
close(sock);
return 0;
}
使用g++编译上述代码:
g++ server.cpp -o server
g++ client.cpp -o client
首先运行服务器:
./server
然后在另一个终端运行客户端:
./client
你应该会看到服务器和客户端之间的通信。
以上就是在Ubuntu上进行C++网络编程的基本步骤。根据你的需求,你可能需要进一步学习相关的网络编程知识和技术。