在Linux上进行Java网络编程主要涉及到使用Java的网络库,如java.net包中的类和接口。以下是一些基本步骤和示例代码,帮助你在Linux环境下进行Java网络编程。
import java.io.*;
import java.net.*;
public class TCPServer {
public static void main(String[] args) {
int port = 12345; // 服务器监听的端口
try (ServerSocket serverSocket = new ServerSocket(port)) {
System.out.println("服务器已启动,正在监听端口 " + port);
while (true) {
Socket clientSocket = serverSocket.accept();
System.out.println("客户端已连接: " + clientSocket.getInetAddress());
// 处理客户端请求
BufferedReader in = new BufferedReader(new InputStreamReader(clientSocket.getInputStream()));
PrintWriter out = new PrintWriter(clientSocket.getOutputStream(), true);
String inputLine;
while ((inputLine = in.readLine()) != null) {
System.out.println("收到客户端消息: " + inputLine);
out.println("服务器已收到: " + inputLine);
}
clientSocket.close();
}
} catch (IOException e) {
e.printStackTrace();
}
}
}
import java.io.*;
import java.net.*;
public class TCPClient {
public static void main(String[] args) {
String hostname = "localhost"; // 服务器地址
int port = 12345; // 服务器监听的端口
try (Socket socket = new Socket(hostname, port)) {
System.out.println("已连接到服务器 " + hostname + ":" + port);
BufferedReader userInput = new BufferedReader(new InputStreamReader(System.in));
PrintWriter out = new PrintWriter(socket.getOutputStream(), true);
BufferedReader in = new BufferedReader(new InputStreamReader(socket.getInputStream()));
String userInputLine;
while ((userInputLine = userInput.readLine()) != null) {
out.println(userInputLine);
String response = in.readLine();
System.out.println("服务器回复: " + response);
}
} catch (UnknownHostException e) {
System.err.println("未知主机: " + hostname);
e.printStackTrace();
} catch (IOException e) {
e.printStackTrace();
}
}
}
import java.io.*;
import java.net.*;
public class UDPServer {
public static void main(String[] args) {
int port = 12345; // 服务器监听的端口
try (DatagramSocket socket = new DatagramSocket(port)) {
System.out.println("UDP服务器已启动,正在监听端口 " + port);
byte[] buffer = new byte[1024];
DatagramPacket packet = new DatagramPacket(buffer, buffer.length);
while (true) {
socket.receive(packet);
String received = new String(packet.getData(), 0, packet.getLength());
System.out.println("收到客户端消息: " + received);
// 发送回复
String response = "服务器已收到: " + received;
DatagramPacket responsePacket = new DatagramPacket(response.getBytes(), response.length(), packet.getAddress(), packet.getPort());
socket.send(responsePacket);
}
} catch (IOException e) {
e.printStackTrace();
}
}
}
import java.io.*;
import java.net.*;
public class UDPClient {
public static void main(String[] args) {
String hostname = "localhost"; // 服务器地址
int port = 12345; // 服务器监听的端口
try (DatagramSocket socket = new DatagramSocket()) {
InetAddress address = InetAddress.getByName(hostname);
BufferedReader userInput = new BufferedReader(new InputStreamReader(System.in));
String userInputLine;
while ((userInputLine = userInput.readLine()) != null) {
byte[] buffer = userInputLine.getBytes();
DatagramPacket packet = new DatagramPacket(buffer, buffer.length, address, port);
socket.send(packet);
byte[] responseBuffer = new byte[1024];
DatagramPacket responsePacket = new DatagramPacket(responseBuffer, responseBuffer.length);
socket.receive(responsePacket);
String response = new String(responsePacket.getData(), 0, responsePacket.getLength());
System.out.println("服务器回复: " + response);
}
} catch (UnknownHostException e) {
System.err.println("未知主机: " + hostname);
e.printStackTrace();
} catch (IOException e) {
e.printStackTrace();
}
}
}
在Linux终端中,导航到包含Java文件的目录,然后编译和运行这些程序。
javac TCPServer.java
javac TCPClient.java
java TCPServer
java TCPClient
对于UDP服务器和客户端,编译和运行的步骤相同。
通过这些步骤,你可以在Linux环境下使用Java进行基本的网络编程。